Archive for the ‘Tips and Tricks’ Category

Updating a Photo Gallery on your Site from your Phone

Friday, October 10th, 2008

Photo Stream from FlickrRecently my wife and I had a baby and I wanted my family members from out of state to see him. Usually, I’m pretty bad about remembering to take photos and uploading them somewhere for people to view but once I started emailing them to Flickr, I started taking more pictures. Then, I realized that I can have them pull directly into my own site from Flickr and now I upload even more photos. Since I was able to do this, my family got to go directly to my site and see eveything that was gong on with the baby as it happened (except the graphic photos - I learned in health class that nobody wants to see that).

This is really all you have to do:

1. Get a Flickr account: http://www.flickr.com

2. Find your upload email address that Flickr gives you:
http://www.flickr.com/account/?tab=email

From here you can take pictures from your phone, send them to the email address given from Flickr, and they will pull onto your Flickr stream.

3. Create a Flickr badge: http://www.flickr.com/badge.gne
You will go through 5 steps to create your badge. Make sure you select an html badge in step one and that you select ‘none’ for orientation in step 3. This way you can style it yourself.

4. The final step will give you code to add to your site. Copy and paste it into your site.

5. Edit the code to make the images show the way you would like instead of in a tall vertical line.

I changed these lines:
#flickr_badge_uber_wrapper {text-align:center; width:260px;}

.flickr_badge_image img {border: 1px solid black !important; float: left; width: 250px; height: auto;}
#flickr_badge_wrapper {background-color:none;border:none; width: 570px; float: left;}

Now The images are all the same height, when it is updated they all move over and still look fine, and they fill up the space that I wanted.
http://www.creativeleakdesigns.com/photos/

Create a Repeating Background with a Complicated Texture

Sunday, October 5th, 2008

If you code your designs then you know that the file size of your images is a huge deal and you want to keep them as small as possible. On the other hand, you want your designs to look awesome so you have to figure out ways to repeat backgrounds instead of applying one large one into you design. Below is the process that I go through when I want to create a tile that repeats a complicated background.

Texture Step 1 1. Find a texture that you want to repeat.
For this, I used a texture from Blualien on Flickr. I liked it because it’s very interesting and making it repeat seamlessly looks a little difficult. That shoud make for a good example.

2. Copy the image and place it directly on the side of your first image.
After you copy it, put a guide line between the two images and then merge the two layers. Your guide line is there because you are going to split the two layers up again in a second.

Texture Step 2

3. Clone pieces of the image so you can’t see the seam line.

First hide your guides (ctrl+h). Then select your image (ctrl+click the layer *or select with your marquee tool (m)). Once your images is selected, use the clone tool (s) to hide the seam line. I usually use the clone tool with the brush size at about 45 and the opacity at 80%. With your clone tool, select an area to the left (alt+click) and brush over the line. It should end up looking like this:

Texture Step 3

4. Split up your new image.

Now that you have your image looking like one solid piece, turn you guides back on (ctrl+h) and cut the image in half again. (select one half and press ctrl+shift+j). Next, move the second image back on top of the original image. Then in the top layer select the right half of the image and delete it and merge the two layers. It should look like one solid piece again. By this point, you can duplicate the image to the left and right and it will repeat smoothly.

Texture Step 4

5. Repeat all steps vertically

Create a guideline below the image, duplicate the image, and place the top layer below your original image.

Texture Step 5

6. Clone over the seam line

Merge the two layers first and select the whole image. Then use the clone tool and clone pieces of the image over the seamline until it is seamless like below:

Texture Step 6

7. Finalize the tile

Just like with the horizontal repetition, cut the image in half by turning your guidelines back on, select the bottom half of the image and hit ctrl+shift+j. Put your new image above the original and delete the bottom half of the top layer. It shuold look like one solid piece.

Texture Step 7

7. Duplicate the image to the left, right, top and bottom.

Now, you can export the image out as a background and have it repeat along the x and y axis like below. With any complicated texture, you will still know that it is repeated but nobody will know exactly where the seam is where it’s repeated. This will reduce your file size and still let you repeat a cool texture.

Final

The Jewelry Lady Illustration - Step by Step

Sunday, August 24th, 2008
Jewelry Lady Final

The Premier Jewelry Lady is a picture that I have done using only Adobe Illustrator. With vector graphics you do not get the type of shading that you would get from using Photoshop or your own hands but with simple techniques of layering you can come up with effects that give the illusion of shading but also give a clean, sharp look. Below is the step by step process of creating this piece.

Jewelry Lady Step 1

First, I always start off with a thumbnail sketch. Whether it is a painting or a design I always start with one so you can see the composition before you start getting into it. But with Illustrator this is extremely important because you will be using this drawing to outline your pieces.

Jewelry Lady Step 2

After I have my sketch I import it into Illustrator and give it its own layer. When I start creating multiple layers, I always have this one on top with a transparency of about 40% so I can turn it on and off and keep my lines exactly on the drawing.

Jewelry Lady Final

The first thing I start doing with the actual artwork is apply the bottom layer as a simple shape. Each layer really is just a bunch of shapes on top of each other just like in painting. You want to start with the basic shape and keep adding colors with smaller shapes to give the illusion of shading without using the gradient tool.

Jewelry Lady Step3

Here is the first layer of shading. The reason I don’t use the gradient tool or the mesh tool is because for me it’s so clean that it’s cheesy. You know what I mean? Sometimes it looks good but for me, I just stay away from those. As you see, the shapes of darker yellow already give the hair body and form so the more you add, the more solid it becomes.

Jewelry Lady

I always say that using illustrator adds instant satisfaction and this is the reason. I am 20 minutes into the project and I get excited on steps like these: It’s looking great and I know it’s about to look even better.

Jewelry Lady

Here is the last bit of shadow that I am applying to the hair. I plan on doing this to every piece of this picture so this is the only part where I will go step by step into this type of shadow. You’ll notice that every time I added a layer, the shapes got smaller inside of the previous shape that I added. This gives the shape body.

Jewelry Lady

Last, I add the hilights. It’s the same idea of creating smaller shapes inside, but you just go lighter instead. A lot of this has to do with knowledge of painting so you will have to understand where your light source is before you create the shading or else it will not make sense visually.

Jewelry Lady Dress

Ok so we have a head…now I am going to add her body. On the dress, I did the same effect as the hair but I used larger shapes as folds and I used a smaller amount of shapes to give it a satin look. To give her the right folds, you have to visualize where her movements are and think about how clothing would drape on top of those movements and then how the lights would hit each part. After that, I add arms and she is finished…Well almost. I need to add accessories.

Jewelry Lady dress

By this point, I have about 6 illustrator layers and about 100 actual pieces to her. The reason I say illustrator layers is because I create a new layer every time I start a new part of the girl. I have one layer as the hair, one as the head, the dress, the arms, the accessories and the sketch on top. This way I can lock layers that I’m not using and work on sections at a time if I need to go in and fix anything. Also it helps to stay organized.

Jewelry Lady Final

Next I start adding background pieces. The jewelry box is again just shapes on top of shapes. I used three colors in all for the outside of the box: red, lighter red, and lighter red. You’ll see that I did that just to give it a highlight. It’s pretty easy once you start to get the hang of it.

Jewelry Lady Final

Next I create each piece of jewelry. First on the necklace, I created a white line with a copy of it behind it but as a grey. To do the shine, I just create really skinny triangles on top of each other than I add white circles on top of that. I then grab the circle and add a gaussian blur and you get a shine. For the diamonds, I put extremely small circles next to each other and made them different colors of white and grey. Mostly white though. Then I add the shines and you get a diamond necklace. For the second necklace, the chrome piece was started by making the basic shape a color of grey. Then I add smooth shapes of dark and light colors. Chrome doesn’t really have smooth shading so you need to make sure that the colors right next to each other have a harsh contrast

Jewelry Lady Final

For the last part, I create the background. You don’t want it to overpower the foreground so you make the shapes extremely simple and have almost no shading. Then, use lots of pastel colors to keep it in the back. Last, you grab the whole background layer and you give it a slight blur to give it that depth perception and that’s basically it. The thing to remember is that these are all just shapes. It takes some practice and understanding of light source and composition but after you get the hang of it, it is a lot of fun.